Exposure to violent video games increases automatic aggressiveness

E. L. UHLMANN, J. Swanson

Journal of Adolescence

February 2004, vol. 27, n°1, pp.41-52

Departments: Management & Human Resources

The effects of exposure to violent video games on automatic associations with the self were investigated in a sample of 121 students. Playing the violent video game Doom led participants to associate themselves withaggres sive traits and actions on the Implicit Association Test. In addition, self-reported prior exposureto violent video games predicted automatic aggressive self-concept, above and beyond self-reported aggression. Results suggest that playing violent video games can lead to the automatic learning of aggressive self-views.